How We Measure Underperformance
Underperformance is not about bad players — it's about players whose output does not match their usage. A player averaging 25 PPG on 42% shooting with 4+ turnovers is arguably hurting their team more than helping, even though the box score looks impressive.
Our decline score penalizes the gap between volume and efficiency: high scoring on below-average FG%, poor three-point shooting on high volume, turnover-to-assist ratio imbalances, and age-related workload concerns for veterans logging heavy minutes.
Frequently Asked Questions
Does a high decline score mean a player is bad?
No. It means there's a gap between their volume (usage) and efficiency (shooting, turnovers). Many flagged players are still All-Stars who could tighten up their game.
How is the decline score calculated?
We measure FG% below league average for high-volume scorers, poor three-point shooting, high turnover-to-assist ratios, age-related workload risks, and poor free throw shooting for scorers. Each factor contributes to the composite score.
Why are some young players flagged?
Young players with high turnover rates or below-average shooting efficiency show signs of trying to do too much too soon. This is often corrected as they mature.