The four statistical pillars that determine winning in basketball — for all 30 teams in the 2025-26 season
Shooting efficiency adjusted for 3-pointers. The most impactful factor (~40% weight).
League Best
Percentage of possessions ending in turnovers. Lower is better (~25% weight).
League Best
Percentage of offensive rebounds grabbed. Creates second-chance points (~20% weight).
League Best
Free throw attempts relative to field goal attempts. Gets easy points (~15% weight).
League Best
| # | Team | W | L | eFG% | Rank | TOV% | Rank | ORB% | Rank | FT Rate | Rank | Composite |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 54 | 18 | 54.8 | 9 | 7.9 | 5 | 9.8 | 17 | 0.280 | 1 | 8 — Strong | |
| 2 | 48 | 24 | 58.2 | 5 | 9.5 | 12 | 11.3 | 16 | 0.280 | 3 | 9 — Strong | |
| 3 | 57 | 15 | 59.7 | 4 | 6.8 | 2 | 4.2 | 23 | 0.280 | 8 | 9.3 — Strong | |
| 4 | 50 | 22 | 54.9 | 7 | 6.7 | 1 | 2.7 | 29 | 0.280 | 2 | 9.8 — Strong | |
| 5 | 41 | 31 | 59.7 | 3 | 9.4 | 11 | 8.1 | 20 | 0.280 | 5 | 9.8 — Strong | |
| 6 | 50 | 22 | 64.6 | 1 | 10.6 | 15 | 9 | 18 | 0.280 | 9 | 10.8 — Average | |
| 7 | 43 | 29 | 60.8 | 2 | 9.8 | 13 | 13.7 | 15 | 0.280 | 13 | 10.8 — Average | |
| 8 | 45 | 27 | 54.5 | 10 | 13 | 17 | 28 | 1 | 0.270 | 17 | 11.3 — Average | |
| 9 | 44 | 28 | 57.5 | 6 | 9.1 | 9 | 8.2 | 19 | 0.280 | 12 | 11.5 — Average | |
| 10 | 45 | 27 | 54.5 | 11 | 13 | 18 | 28 | 2 | 0.270 | 18 | 12.3 — Average | |
| 11 | 52 | 20 | 52.7 | 18 | 7.2 | 3 | 3.9 | 25 | 0.280 | 4 | 12.5 — Average | |
| 12 | 47 | 25 | 54.9 | 8 | 9.3 | 10 | 6.9 | 21 | 0.280 | 11 | 12.5 — Average | |
| 13 | 44 | 28 | 54.3 | 12 | 13.1 | 19 | 27.9 | 3 | 0.269 | 19 | 13.3 — Average | |
| 14 | 46 | 26 | 54.1 | 13 | 8.9 | 8 | 3 | 28 | 0.280 | 6 | 13.8 — Average | |
| 15 | 40 | 32 | 53.7 | 14 | 13.3 | 20 | 27.4 | 4 | 0.264 | 20 | 14.5 — Average | |
| 16 | 49 | 23 | 52.3 | 20 | 8.2 | 7 | 4.1 | 24 | 0.280 | 10 | 15.3 — Average | |
| 17 | 37 | 35 | 53.2 | 15 | 13.4 | 21 | 27.1 | 5 | 0.261 | 21 | 15.5 — Average | |
| 18 | 42 | 30 | 53 | 17 | 8 | 6 | 3.5 | 26 | 0.280 | 14 | 15.8 — Average | |
| 19 | 36 | 36 | 53 | 16 | 13.5 | 22 | 27 | 6 | 0.260 | 22 | 16.5 — Average | |
| 20 | 39 | 33 | 52.1 | 21 | 7.8 | 4 | 3.5 | 27 | 0.280 | 15 | 16.8 — Average | |
| 21 | 35 | 37 | 52.7 | 19 | 10.2 | 14 | 4.3 | 22 | 0.280 | 16 | 17.8 — Average | |
| 22 | 30 | 42 | 52 | 22 | 13.8 | 23 | 26.3 | 7 | 0.253 | 23 | 18.8 — Average | |
| 23 | 28 | 44 | 51.7 | 23 | 13.9 | 24 | 26.1 | 8 | 0.251 | 24 | 19.8 — Average | |
| 24 | 38 | 34 | 49.5 | 30 | 11.6 | 16 | 2.2 | 30 | 0.280 | 7 | 20.8 — Weak | |
| 25 | 28 | 44 | 51.7 | 24 | 13.9 | 25 | 26.1 | 9 | 0.251 | 25 | 20.8 — Weak | |
| 26 | 26 | 46 | 51.3 | 25 | 14.1 | 27 | 25.9 | 10 | 0.249 | 26 | 22 — Weak | |
| 27 | 25 | 47 | 51.2 | 26 | 14.1 | 26 | 25.8 | 11 | 0.248 | 27 | 22.5 — Weak | |
| 28 | 24 | 48 | 51 | 27 | 14.2 | 28 | 25.7 | 12 | 0.247 | 28 | 23.8 — Weak | |
| 29 | 22 | 50 | 50.7 | 28 | 14.3 | 29 | 25.4 | 13 | 0.244 | 29 | 24.8 — Weak | |
| 30 | 20 | 52 | 50.3 | 29 | 14.4 | 30 | 25.2 | 14 | 0.242 | 30 | 25.8 — Poor |
Download the complete Four Factors dataset for all 30 NBA teams.
In 2004, basketball analyst Dean Oliver published Basketball on Paper, introducing a framework that would fundamentally change how teams evaluate performance. The “Four Factors” distill the game of basketball into four measurable components that, together, explain roughly 90% of the variance in team offensive and defensive efficiency.
Effective Field Goal Percentage (eFG%) is the most impactful factor, accounting for approximately 40% of team success. Unlike standard FG%, eFG% gives appropriate credit for three-pointers, which are worth 50% more than two-pointers. In the 2025-26 season, the gap between the league's best and worst eFG% teams can be as large as 8-10 percentage points, which translates to a massive difference in scoring efficiency.
Turnover Percentage (TOV%) measures ball security and accounts for about 25% of offensive success. Every turnover is a wasted possession that gives the opponent a fast-break opportunity. Elite teams typically keep their TOV% below 13%, while struggling teams may turn the ball over on 16% or more of their possessions.
Offensive Rebound Percentage (ORB%) creates second-chance opportunities and represents roughly 20% of the equation. Teams like the Milwaukee Bucks with physical frontcourts can dominate the offensive glass, extending possessions without requiring new ones.
Free Throw Rate (FT Rate) measures a team's ability to get to the free throw line, which provides high-efficiency scoring and creates foul trouble for opponents. This accounts for approximately 15% of offensive success. Aggressive drivers like Giannis Antetokounmpo and Joel Embiid excel at generating free throw opportunities for their teams.
Explore more team analytics with our Net Rating Rankings, Elo Ratings, and Team Rankings pages.